IAMAG Paris 2025 image

IAMAG Paris 2025 A journey of creativity : Celebrating 20 years of IAMAG

Get ready for IAMAG Master Classes 25, the ultimate gathering for digital artists, concept designers, and creative minds. Hosted in Paris, this exclusive event brings together world-renowned artists, industry leaders, and passionate creators for three days of inspiring talks, live demos, and networking opportunities.

With a main theater featuring Master Classes from top artists and two additional theaters dedicated to traditional arts and studio showcases, IAMC25 offers a unique learning experience tailored to every artistic path. 


Artists include:
Aaron Limonick, Alex Alice, Alessandra Sorrentino, Allan McKay, Amy Ash, Armel Gaulme, Ash Thorp, Azusa Tojo, Ayran Oberto, Christian Alzmann, Christophe Lautrette, Craig Mullins, Daniel Cacouault, Damien Canderle, Daniel Orive, Daria Schmitt, Didier Graffet, Dylan Cole, Ed Laag, Ehsan Bigloo, Feng Zhu, Frédéric Pillot, Gaelle Seguillon, Gaetan Brizzi, Ian McQue, James Paick, Jama Jurabaev, Julie Melan, Julien Delval, Julien Gauthier, Kenny Carvalho, Marc Simonetti, Mike Morris, Nicolas Sparth Bouvier, Nicolas Weis, Raphael Lacoste, Shaddy Safadi, Stan Manoukian, Stephan Martiniere, Thomas Scholes.



Damien Canderle - Senior Character Artist
Crafting a CG Character for Premium Animation and Trailers

Sunday, March 9, 09:30 - 10:30 CET

With over 20 years of experience in the industry, Damien Canderle is a highly skilled Senior Character Artist specializing in both the gaming and animation sectors. He has worked with top-tier companies including Eden Games, Ubisoft, and Crytek in the game industry, and with renowned studios such as Digic Pictures and Blur Studio in animation and trailer production.

Join Damien Canderle as he takes you through the fascinating process of creating a CG character for high-end animated series like Love, Death & Robots on Netflix and Secret Level on Amazon. In this session, he’ll break down each stage of the character creation pipeline, offering a complete overview of his workflow. Damien will also showcase his techniques in ZBrush, sharing expert tips and tricks to help you elevate your own 3D character design skills. Don't miss out on this inside look into the world of cutting-edge animation!


Amy Ash
Character Concept Sculpting in ZBrush

Sunday, March 9, 11:00 - 12:00 CET

Amy Ash is a character artist and supervisor with over 20 years in illustration and animation, across advertising, television, features, and game cinematics. Trained as a traditional media illustrator, she worked at a range of studios such as Passion Pictures, Aardman and Goodbye Kansas. She joined Axis Studios in 2018, where she eventually became Head of Characters, and worked on renowned productions including the Tales of Runeterra series (Riot Games), Love Death and Robots (Netflix), and the Diablo Immortal launch trailer (Blizzard). She is now working as a Freelance Character Visual Development Sculptor.

During this presentation, Amy will demonstrate her workflow for sculpting fast 3D explorations of characters in ZBrush, looking at how she approaches defining shapes and silhouettes, keeping loose, creative and open minded whilst working, the tools and techniques I use and adding detail quickly and effectively.



Forum des images

2 Rue du cinéma75001 ParisFrance

March 7-9, 2025