Create with Maxon: Creating High-End Game Assets – Part 1 image

Create with Maxon: Creating High-End Game Assets – Part 1

In the first livestream of our “Creating High-End Game Assets” series, join Maxon Trainers Rodolfo Silva and Noseman for an immersive session on modeling and prepping game-ready assets. You will learn how to model a game-ready prop from scratch, followed by discussing retopology techniques using ZBrush. Rodolfo will take you through UV mapping techniques and efficient export to Unreal Engine.

Bookmark this link now and watch the free webinar on Wednesday, March 5th 2025 at 9am Pacific.


Join us for the next exciting free sessions on the following Wednesdays in March at 9am PST:
March 12th, 19th, and 26th

Book a complimentary training session for your team: [email protected]


Online/Virtual

March 5, 2025, 5:00pm-6:30pm