Create with Maxon: Creating High-End Game Assets – Part 3 image

Create with Maxon: Creating High-End Game Assets – Part 3

In the third livestream of our “Creating High-End Game Assets” series, ZBrush Trainer Rodolfo Silva is going to focus on making assets specifically tailored for real-time VFX usage. Learn the step-by-step process of creating realistic coals using ZBrush and Substance Painter. Additionally, Rodolfo will tackle making the coals for a fire pit and atlases for baking masked materials such as banners, decals, highlighting the seamless workflow from ZBrush to Substance Painter and Unreal.

Bookmark this link now and watch the free webinar on Wednesday, March 19th 2025 at 9am Pacific.


Join us for the next exciting free session on the following Wednesday, March 26th at 9am PST.

Book a complimentary training session for your team: [email protected]


Online/Virtual

March 19, 2025, 4:00pm-5:30pm