X-Particles Integration
INSYDIUM's X-Particles is a fully featured advanced particle and VFX system. It is available as a plugin for Cinema 4D. Designers can satisfy all their particle needs: Cloth, Smoke, Fire, Fluids, Grains & Dynamics from within a unified system.
X-Particles is built seamlessly into Cinema 4D like it is part of the application. It’s compatible with the existing particle modifiers, object deformers, Mograph effectors, Hair module, native Thinking Particles and works with the dynamics system.
- Intuitive Workflow
- Data Import and Export
- Field Support
- OpenVDB Export
- Mograph Support
- Particle Caching
ParticleFX
Create outstanding particle effects from FUI, Holograms and medical visualizations to abstract artwork.
Smoke, Fire and Advection
Realistic smoke, fire and explosive simulations. You can export ExplosiaFX as a VDB volume and any render engine that can read the VDB data can then render the volume data.
Fluids and Grains
X-Particles’ Liquid and Grain Solvers enable you to create stunning large and small-scale fluid simulations. From stunning beaches with waves and ocean spray to beautiful product shot splashes, giving you full control over the fine detail.
Dynamics
Stepping closer into the realms of fully dynamic motion design, X-Particles' DynamicsFX offers the perfect solution to bend and shatter reality for amazing visual effects production.
Cloth
Drive cloth simulations with any modifier, then rip it apart with the advanced tearing options. xpClothFX adds a whole new dimension to motion design effects and destruction VFX shots.
Rendering
X-Particles includes an advanced particle renderer. It enables you to render particles, splines, smoke and fire, all within the Cinema 4D renderer.
Support for Third-party Renderers
Compatible with the following third-party Render Engines:
Cinema 4D Standard Renderer · Cinema 4D Physical Renderer · Redshift · Arnold · Octane
To find out about the latest X-Particles release visit the INSYDIUM website.
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